School Heist
Undergrad student Project #1 for GAME3400 - Level Design and Game Architecture.
You play as a middle school student in the present day. You accidently left your highly important project at school and because the deadline is quickly approaching, you decide to sneak into the school to retrieve it. The only problem is you're not allowed to be in school at night. If the night guard patrolling the school catches you, it’s straight to detention. Your goal is to retrieve the project you left in the homeroom, which is at the end of the hallway.
We incorporated our functional element of hiding by various places that can use to hide behind or under, including open lockers and desks. We incorporated our formal element of walls into the scene’s design by positioning objects as potential barriers and having the setting be a school with many classrooms.
Controls:
W - Forward
A - Left
S - Back
D - Right
C - Crouch
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